|
Class Summary |
| CircleIntersectionBase |
CircleIntersectionBase should be implemented by classes wishing to handle
the intersection of circles. |
| SphereBasicObject |
SphereBasicObject should be the base of anything that goes into the SphereWorldModel |
| SphereCircleIntrModel |
SphereCircleIntrModel handles the interestion of two circles. |
| SphereCircleModel |
SphereCircleModel represents a circle on the sphere |
| SphereCircLineIntrModel |
SphereCircLineIntrModel handles the intersection of a SphereCircleModel
and a SphereLineModel. |
| SphereGreatCircleModel |
SphereGreatCircleModel is a model of a great circle |
| SphereIntrModel |
SphereIntrModel is a base class for intersections |
| SphereLineIntrModel |
SphereLineIntersectionModel models the internal details of an intersection |
| SphereLineModel |
SphereLineModel is a backend representation of a line |
| SphereLongLineModel |
SphereLoneLineModel represents a long line on the sphere. |
| SphereModel |
SphereModel is a model of our sphere |
| SphereMultiPointBase |
SphereMultiPointBase is a base class for classes such as spherical
circles or lines that need to be represented by many points
and small line segments |
| SphereParaLineModel |
The SphereParaLineModel class is used when dealing with parallel transported
lines arguably the creation of this class was not absolutley necessary, but
it gives us way to indentify a parallel transported line for a normal line
and also allows us to have access to the general parallel transport model. |
| SphereParaPointModel |
SphereParaPointModel is used as one of the end points in a
SphereParaTransModel |
| SphereParaTransModel |
SphereParaTransModel is a model of a parallel transported line on the sphere. |
| SpherePointCircModel |
SpherePointCircModel represents a point that is part of a SphereCircleModel
this point will stay with the SphereCircleModel as it is moved around the
sphere |
| SpherePointIntrModel |
The SpherePointIntrModel class is internally used by the
SphereLineIntersectionModel because these points should only be moved under
certain circumstances. |
| SpherePointLineModel |
SpherePointLineModel tries to model a point that is placed on a line. |
| SpherePointModel |
SpherePointModel is a backend model of a point on a sphere |
| SphereRotatedPointModel |
SphereRotatedPointModel represents a point that has been rotated a fixed
distance from a reference point and with repespect to an axis of rotation. |
| SphereShortLineModel |
SphereShortLineModel is a model for a short line on the sphere |
| SphereWorldModel |
SphereWorldModel is a model of the sphere as well as objects that would
placed on the sphere points, lines, etc... |