Class Summary |
CircleIntersectionBase |
CircleIntersectionBase should be implemented by classes wishing to handle
the intersection of circles. |
SphereBasicObject |
SphereBasicObject should be the base of anything that goes into the SphereWorldModel |
SphereCircleIntrModel |
SphereCircleIntrModel handles the interestion of two circles. |
SphereCircleModel |
SphereCircleModel represents a circle on the sphere |
SphereCircLineIntrModel |
SphereCircLineIntrModel handles the intersection of a SphereCircleModel
and a SphereLineModel. |
SphereGreatCircleModel |
SphereGreatCircleModel is a model of a great circle |
SphereIntrModel |
SphereIntrModel is a base class for intersections |
SphereLineIntrModel |
SphereLineIntersectionModel models the internal details of an intersection |
SphereLineModel |
SphereLineModel is a backend representation of a line |
SphereLongLineModel |
SphereLoneLineModel represents a long line on the sphere. |
SphereModel |
SphereModel is a model of our sphere |
SphereMultiPointBase |
SphereMultiPointBase is a base class for classes such as spherical
circles or lines that need to be represented by many points
and small line segments |
SphereParaLineModel |
The SphereParaLineModel class is used when dealing with parallel transported
lines arguably the creation of this class was not absolutley necessary, but
it gives us way to indentify a parallel transported line for a normal line
and also allows us to have access to the general parallel transport model. |
SphereParaPointModel |
SphereParaPointModel is used as one of the end points in a
SphereParaTransModel |
SphereParaTransModel |
SphereParaTransModel is a model of a parallel transported line on the sphere. |
SpherePointCircModel |
SpherePointCircModel represents a point that is part of a SphereCircleModel
this point will stay with the SphereCircleModel as it is moved around the
sphere |
SpherePointIntrModel |
The SpherePointIntrModel class is internally used by the
SphereLineIntersectionModel because these points should only be moved under
certain circumstances. |
SpherePointLineModel |
SpherePointLineModel tries to model a point that is placed on a line. |
SpherePointModel |
SpherePointModel is a backend model of a point on a sphere |
SphereRotatedPointModel |
SphereRotatedPointModel represents a point that has been rotated a fixed
distance from a reference point and with repespect to an axis of rotation. |
SphereShortLineModel |
SphereShortLineModel is a model for a short line on the sphere |
SphereWorldModel |
SphereWorldModel is a model of the sphere as well as objects that would
placed on the sphere points, lines, etc... |